![]() ![]() Look, this game exists for many platforms, you don't have to play the Amiga version, if you get some kind of racistic color-paranoia about it.īesides, Zak McKracken and the Alien Mindbenders is a bit of bad game. ![]() I think your whole premise is completely silly - accusing Amiga for using PC colors somehow. The very least, you could've specified which palette you are talking about - do you mean EGA, VGA, CGA, Tandy? Maybe you can develop some tolerance for this delusion that you have, by just playing all kinds of Amiga and DOS games, until you realize there is no "DOS palette", and even when there is, it already resembles the C64 more than the Amiga.īesides, if you look at VGA, its 256-color palette can utilize any colors from 262144 larger palette, EGA has very nice colors (that Zak McKracken doesn't particularly resemble any more than any other game), etc. Make your own game, or play the C64 version, if it bothers you that much - both are sure to be MUCH simpler solutions than hacking an existing game to use some other palette (that would probably make the game look much worse than it does - there's nothing wrong with what Zak McKracken and the Alien Mindbenders' Amiga version looks). How do you propose changing a game's palette anyway? Ridiculous. Are you a color-racist (colorist?), when you can't even play an Amiga game made for the Amiga, using Amiga's own colors, because you THINK some particular game's palette reminds you of (or resembles - this isn't clear from your incoherent post and bad english) something you may have seen on a PC? If you really like the game, what does it matter what palette it uses? Amiga palette is always going to be Amiga palette. There's nothing wrong with PC palettes, except maybe CGA (what were they thinking, I'll never know), but Zak McKracken and the Alien Mindbenders on the Amiga doesn't utilize anything similar to it at all. I think you are just being paranoid - there is no specific "PC palette" that would be so distinctive and so ugly that you can't bare to look at it, nor are there any Amiga colors that can resemble such a non-existent palette. ![]() How can colours remember? They are not living entities. How exactly do they remind you of DOS games?Īlso, I am not aware of specifically MS-DOS games, or non-PC MS-DOS games. Second of all, Amiga has 4096 colors to choose from, and Zak McKracken and the Alien Mindbenders (which I think you mean by 'Zak McKracken for Amiga) has so many different sceneries, backgrounds and characters, I don't really see how you can make such a statement.Īmiga has its own, distinct colors. First of all, EGA palette is similar to the C64 palette. Would it be possible to change the game palette to look like the C64 palette (or better)? MOS 8373 “Hires/ECS Denise”, MOS 8372-A/B or MOS 8375 “Agnus”Ī3000, A500+, A600 and upgrade kits for older models.Zazie wrote:I like Zak McKracken for Amiga but I don't like palette colours that remember palette of PC MS-DOS games.See an “Agnus” table of various versions here.įor the 1992 upcoming AGA chipset both chips got renamed: That is the MOS 8362 “Denise” for OCS or MOS 8370 “Hires/ECS Denise” for ECS.Īmiga “ Agnus” chip is responible for controlling the ChipRAM, DMA, resource management, video signals, copper and blitter. The Amiga “ Denise” chip is responsible for the graphical capabilities of the OCS/ECS amigas. As for a new project i have in mind, a text adventure with graphics like the magnetic scrolls series, I’m thinking about the image and color/palette formats the various amiga models use and handle. ![]()
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